Eye of the Storm has to be my least favourite BG to get. The entire BG is based on a few key factors, and is often won or lost within the first few minutes of game play.
Start: The first big key factor is one that is sometimes overlooked, and that is the initial drop onto the map. If we have a person in the group who can cast slow fall, this will not be an issue. If we don't have slow fall, the group will have to jump down the proper way to avoid damage. However, our rogue will continue going forward ahead of the rest of the group. They will attempt to be at the middle in case the other team decides to take the damage and go for a quick flag cap. If this is the case, the rogue will attempt to stall them until the group catches up. If this isn't the case, the rogue will remain in stealth and wait for the group in the middle.
Bases: This strategy will revolve around holding 2 bases and hoarding the flag until it can be capped for the win. The tank will remain in protection, and will take Fel Reaver Ruins, while a ranged DPS will be assigned to take Blood Elf Tower. The ranged is assigned to BET because of the ledge. Any melee (including the tank) can be easily ninja capped.
The Flag: The fight for the flag should have a few factors. One will be the basic target calling and CC. Another will be the AoE on the flag (one person will be assigned to this job.) The person AoEing the flag has the most important job. If at any time you are unable to AoE, you MUST CALL OUT IMMEDIATELY for somebody else to cover it for you until you are able to again. Lastly, the combination of grips and knock backs should be used. Make sure you are communicating this as well.
Once the fight for the flag is going in our favour, start to push them in the direction of their towers, just enough so that the healers can grab the flag without interruption. If possible, our resto shaman will be the one to grab the flag. At this point, the healer with the flag will take it back to our tank, who will not cap it until instructed. Rinse and repeat.
Blood Elf Tower Guard: This person will also have a very important job, and a very specific one. Basically, they will guard the point, while constantly keeping their eye on Draenei Ruins. If at any point they feel they can take it, they will ask me, then go over to do so. This can be a risky strategy, but it is the only way to recover if we are unable to get the flag.
IF WE LOSE THE MIDDLE: Without a 3rd point, losing the middle is basically a loss. At this point, we will decide whether to push on or leave and re-queue.
If you have any questions or concerns about the strategies, please feel free to ask. Also, don't forget that RBGs are very situational, and this is simply a guideline that we should attempt to follow. Changes may need to be made for our composition, situation, or player skill.
If alliance, reverse the points of interest.
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