Temple of Kotmogu is another BG where planning ahead can be difficult. It's very situational and will rely mostly on how quickly we can grab the orb. Also, this BG will rely a lot on whether we can control/wipe the enemy.
Orb carriers: At the start of the match, I will assign 2 DPS to grab the orbs to the top right and bottom right. From there, they will continue into the middle with all healers with them. Please take note of which orb you picked up so you can mention it later in the BG.
Orb Carrier Priority
Ranged > Melee > Healer
Hopefully, our ranged will be the ones carrying the orbs most of the time, but honestly, whoever is able to grab one should do so.
One thing we need to remember for this BG is that communication is key. If you have an orb and are being attacked, call it out, and call out which orb you have. At this point, we need to be sure that somebody is already on the way to pick up that persons orb. Make sure you also call out if you are killing an enemy with an orb.
To communicate the orbs, we will all need to be on the same page. At least for now, we will call the orbs by their location and not their colour, just in case somebody doesn't know the colour locations.
Remember to attempt to stay with the group unless told otherwise.
If alliance, reverse the points of interest.
If you have any questions or concerns about the strategies, please feel free to ask. Also, don't forget that RBGs are very situational, and this is simply a guideline that we should attempt to follow. Changes may need to be made for our composition, situation, or player skill.
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